Key Points
- GameStop insider Daniel Moore sold 15,480 shares at an average price of $27.00, generating $417,960. The transaction, executed under a pre-arranged Rule 10b5-1 plan, reduced his direct ownership by 14.36% to 92,348 shares.
- GameStop shares opened at $27.25, near their 52-week high of $27.53, with a market capitalization of approximately $13.75 billion. The stock trades above its 50-day and 200-day moving averages.
- The company met quarterly EPS expectations at $0.27 and exceeded revenue estimates with $790.2 million, though revenue declined 18.7% year over year. Analysts maintain a consensus Hold rating, while institutional investors own 29.21% of the shares.
GameStop Corp. (NYSE:GME - Get Free Report) insider Daniel Moore sold 15,480 shares of the company's stock in a transaction on Monday, October 12th. The shares were sold at an average price of $27.00, for a total transaction of $417,960.00. Following the completion of the sale, the insider directly owned 92,348 shares in the company, valued at approximately $2,493,396. The trade was a 14.36% decrease in their ownership of the stock. The transaction was disclosed in a legal filing with the SEC, which can be accessed through this hyperlink. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan.
Daniel William Moore also recently made the following trade(s):
- On Thursday, October 1st, Daniel Moore sold 7,297 shares of GameStop stock. The shares were sold at an average price of $24.26, for a total value of $177,025.22.
GameStop Trading Up 0.1%
Shares of GameStop stock opened at $27.25 on Wednesday. The firm has a 50-day simple moving average of $21.16 and a two-hundred day simple moving average of $22.04. The company has a market cap of $13.75 billion, a P/E ratio of 20.95 and a beta of 1.63. GameStop Corp. has a fifty-two week low of $17.79 and a fifty-two week high of $27.53. The company has a debt-to-equity ratio of 0.68, a quick ratio of 8.07 and a current ratio of 8.72.
GameStop (NYSE:GME - Get Free Report) last announced its earnings results on Tuesday, September 8th. The company reported $0.27 earnings per share (EPS) for the quarter, meeting analysts' consensus estimates of $0.27. GameStop had a return on equity of 13.57% and a net margin of 25.16%. The firm had revenue of $790.20 million for the quarter, compared to analyst estimates of $756.85 million. During the same quarter last year, the firm posted $0.31 EPS. The business's revenue was down 18.7% on a year-over-year basis.
Wall Street Analysts Forecast Growth
Several research analysts have recently weighed in on the stock. Wall Street Zen cut shares of GameStop from a "buy" rating to a "hold" rating in a research report on Monday, September 7th. Weiss Ratings reissued a "hold (c)" rating on shares of GameStop in a report on Wednesday, July 29th. One equities research analyst has rated the stock with a Hold rating. According to MarketBeat.com, the company currently has a consensus rating of "Hold".
Get Our Latest Analysis on GameStop
Institutional Inflows and Outflows
Several hedge funds and other institutional investors have recently modified their holdings of the company. WINTON GROUP Ltd purchased a new stake in shares of GameStop during the second quarter worth $5,111,000. Sterling Investment Advisors Ltd. raised its stake in shares of GameStop by 33.8% in the second quarter. Sterling Investment Advisors Ltd. now owns 18,316 shares of the company's stock valued at $404,000 after acquiring an additional 4,627 shares in the last quarter. VIRGINIA RETIREMENT SYSTEMS ET Al purchased a new position in GameStop in the second quarter valued at $1,866,000. AlphaGrep UK Ltd purchased a new position in GameStop in the second quarter valued at $708,000. Finally, Public Employees Retirement System of Ohio purchased a new position in GameStop in the second quarter valued at $2,578,000. 29.21% of the stock is currently owned by hedge funds and other institutional investors.
Key Headlines Impacting GameStop
Here are the key news stories impacting GameStop this week:
- Positive Sentiment: CEO Ryan Cohen purchased 844,130 GameStop shares for approximately $22.8 million, buying 67,130 shares at $26.75 and 777,000 at $27.00. The transaction increased his ownership by 2.03% to 42.49 million shares, signaling strong personal conviction in GME’s outlook. Ryan Cohen buys another 844,000 GameStop shares
- Positive Sentiment: Cohen’s continued buying helped push GameStop shares to a fresh 52-week high, making insider accumulation the clearest near-term catalyst behind the recent advance. GameStop reaches 52-week high as Cohen buys shares
- Positive Sentiment: A bullish analysis cited improving profitability, a 130% year-over-year increase in adjusted EBITDA, a 22% adjusted EBITDA margin, and 57% growth in the collectibles segment. Raised fiscal 2026 EBITDA guidance of at least $650 million and substantial cash reserves could support acquisitions or further strategic investment. GameStop EBITDA and collectibles analysis
- Neutral Sentiment: GameStop has gained roughly 52% from its late-August low, but one report said the rally lacked a clearly identified fundamental catalyst beyond broader investor enthusiasm and momentum. GameStop rally lacks named catalyst
- Negative Sentiment: An insider sale of more than 15,000 shares briefly pressured the stock, highlighting that not all insider activity has been supportive. GameStop insider sale report
- Negative Sentiment: A separate analysis argued that, despite operational improvements, GME’s sharp rally may have made the shares less attractive on valuation and risk-reward grounds. GameStop valuation analysis
GameStop Company Profile
(
Get Free Report)
GameStop Corp. is a multichannel retailer focused on video game products and related entertainment merchandise. The company sells new and pre-owned video game hardware, software, accessories and consumer electronics through its retail stores and e-commerce websites. Its product offerings include gaming consoles, controllers, headsets, games and other equipment for major platforms.
GameStop also sells collectibles, apparel, toys, trading cards and other products connected to video games and popular culture.
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